It Hurts Us
Submission for the Envelope Art part of the 2007 EB Siege.
PERFECT 10! The score will say 1.10, but it's actually 10.
Submission for the Envelope Art part of the 2007 EB Siege.
PERFECT 10! The score will say 1.10, but it's actually 10.
Author | Title | Description | Date | Rank |
---|---|---|---|---|
kenisu3000 | Chapter 2 - Page 66: Where's That Dang Kid!? |
kenisu - #66
You might notice I changed two panels at the top with Pippi. That's because my original scene here (which you can see by checking out my Halloween comic) was over the top, and anyone I showed it to found it comical if nothing else. Since then, (I'd like to think) I've learned a few more rules for pulling off a successful horror scene (i.e. subtlety), and this won't be the last instance of a change in the original script. So, in a weird twist of fate, the canon story will probably prove to be scarier than the actual Halloween version. O_o |
4/16/10 | 0.00 |
kenisu3000 | Chapter 2 - Page 67: Little Girl Lost |
kenisu - #67
"AIYEEEE!!!" Where have I "heard" that scream before? Oh, yes... on Page 61! |
4/16/10 | 0.00 |
kenisu3000 | Chapter 2 - Page 68: Mothersday it is, Then |
kenisu - #68
This, and the next ten pages, comprise a scene that I had sketched out while working on the Halloween comic, and which had been lying dormant until some time ago, when I finally got around to inking and coloring it. It's sandwiched in between Halloween pages 3 and 4. |
4/16/10 | 0.00 |
kenisu3000 | Chapter 2 - Page 69: The Tobaccrows |
kenisu - #69
I wonder if all this humor is too jarring of a mood whiplash, considering what just happened to Pippi and Marilyn...? I wonder if I just worry about this stuff unnecessarily...? |
4/16/10 | 0.00 |
kenisu3000 | Chapter 2 - Page 70: Clash of the Bumpkins |
kenisu - #70
I look back on this and wonder, why isn't Ninten getting as much use out of that bat as he can? Was I so absent-minded at the time I didn't even think to have him bash the crows, even though he's got the thing *right there in his hand*? |
4/16/10 | 0.00 |